Guild Wars Forums - GW Guru
 
 

Go Back   Guild Wars Forums - GW Guru > The Hall of Knowledge > Gladiator's Arena

Notices

Reply
 
Thread Tools Display Modes
Old Jul 11, 2008, 04:23 PM // 16:23   #1
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Advertisement

Disable Ads
Default Midline for Saturday

Assuming you don't take a smitemes...

Pblock considered strong enough to run? We're considering it, versus running a 3rd warrior - thoughts?

Water ele with E/* primary vs. FC Shatterstone?

Burning arrow vs. Cripshot?

The telenerf sort of tripped my guild up GvG-wise, so we're looking to see what we can make work instead.
Snow Bunny is offline   Reply With Quote
Old Jul 11, 2008, 04:26 PM // 16:26   #2
Jungle Guide
 
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
Default

Hexes will probably tear up the lower divisions.
dies like fish is offline   Reply With Quote
Old Jul 11, 2008, 04:27 PM // 16:27   #3
Desert Nomad
 
Legendary Shiz's Avatar
 
Join Date: Apr 2006
Default

If you're taking a water charter, you would be foolish not to use the Me/E template. Don't use Shatterstone though, use Icey Shackles.

As for the wars it depends if you have a mesmer you trust to hit pblock, otherwise I suppose HEV is an option (only if you know you're facing FC snare or hexes) but Pblock is going to be useful regardless, so if you're unsure what you're facing bring pblock. I'm not a huge fan of the three wars, but if you have a shitty mesmer and you have a lot of DF honor bring three wars.
Legendary Shiz is offline   Reply With Quote
Old Jul 11, 2008, 04:30 PM // 16:30   #4
Krytan Explorer
 
Join Date: Jun 2006
Guild: I've had it with guilds.
Profession: E/Me
Default

Quote:
Originally Posted by Snow Bunny
Assuming you don't take a smitemes...

Pblock considered strong enough to run? We're considering it, versus running a 3rd warrior - thoughts?

Water ele with E/* primary vs. FC Shatterstone?

Burning arrow vs. Cripshot?

The telenerf sort of tripped my guild up GvG-wise, so we're looking to see what we can make work instead.
Many of these options could work in synergy.

If you take a 3rd warrior, use your E/* and Cripshot for snares. You'll have a strong 8v8 lineup and your warriors can zerg targets down quickly.

In fact, I'd say the only role you can really interchange here is the 3rd warrior vs. Pblock mesmer, because Cripshot and E/* are just too good. Burning Arrow may output better damage, but you just can't beat the snare utility cripshot brings.

As for the E/* vs. FC Shatter, you have to address the matter of utility vs. spike, respectively, and what you need more.

EDIT:
Quote:
Originally Posted by Legendary Shiz
If you're taking a water charter, you would be foolish not to use the Me/E template. Don't use Shatterstone though, use Icey Shackles.
^^this.

If you want my opinion, go for physical overload with that 3rd warrior. It sounds like fun.
Captain Robo is offline   Reply With Quote
Old Jul 11, 2008, 04:35 PM // 16:35   #5
Jungle Guide
 
Alex the Great's Avatar
 
Join Date: Feb 2007
Location: America.....got a problem with that?
Guild: [Lite]
Profession: W/
Default

if you have 3 warriors, i'd say to bring cripshot over burning if you decide to bring a ranger.
Alex the Great is offline   Reply With Quote
Old Jul 11, 2008, 04:47 PM // 16:47   #6
Wilds Pathfinder
 
Tearz1993's Avatar
 
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
Default

Quote:
Originally Posted by Alex the Great
if you have 3 warriors, i'd say to bring cripshot over burning if you decide to bring a ranger.
Actually I disagree, BA with pin down would work better in that situation imo since the whole point is pressure (assuming you bring a FC icy shackles as well).

As for OP, PBlock is powerful but only when run by someone who is really efficient + consistent with it. If you want to run a mesmer but don't have someone very good at it, I'd suggest esurge since it looks like your guild is running a heavy pressure build.
Tearz1993 is offline   Reply With Quote
Old Jul 11, 2008, 04:54 PM // 16:54   #7
Alcoholic From Yale
 
Snow Bunny's Avatar
 
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
Default

Quote:
Originally Posted by Tearz1993
As for OP, PBlock is powerful but only when run by someone who is really efficient + consistent with it. If you want to run a mesmer but don't have someone very good at it, I'd suggest esurge since it looks like your guild is running a heavy pressure build.
I think that's what I was looking for.

We were originally running triple warrior with 2 telespikes, and it was working well (yes I know, abusing the shit out of it) but after the nerf we placed the player who Me/E's onto pblock and it was dreadful, and we succumbed to some hexway with condition overload.

But, considering that he's not exactly fit for the plock position, a good team template might look like this?

War
War
Me/E
Esurge
BA

I'm just looking to tweak the best way we can.
Snow Bunny is offline   Reply With Quote
Old Jul 11, 2008, 05:06 PM // 17:06   #8
Wilds Pathfinder
 
Tearz1993's Avatar
 
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
Default

That build is what my guild has been running lately and it's working really well.

Watch out for guilds that run 8v8 builds, however, in which case you will need to split since this build can split very well. Make sure your mesmer uses Shame / Diversion on a monk when spiking because it will be very difficult to get spikes off otherwise. Good luck in the tourny, I put TAM in my predictions part for casual so you'd better not let me down!
Tearz1993 is offline   Reply With Quote
Old Jul 11, 2008, 05:30 PM // 17:30   #9
Desert Nomad
 
Legendary Shiz's Avatar
 
Join Date: Apr 2006
Default

Quote:
Originally Posted by Snow Bunny
I think that's what I was looking for.

We were originally running triple warrior with 2 telespikes, and it was working well (yes I know, abusing the shit out of it) but after the nerf we placed the player who Me/E's onto pblock and it was dreadful, and we succumbed to some hexway with condition overload.

But, considering that he's not exactly fit for the plock position, a good team template might look like this?

War
War
Me/E
Esurge
BA

I'm just looking to tweak the best way we can.
As I said before, if you know you're going to face a FC snare mesmer or hexes in general I'd strongly suggest running HEV over Esurge. If you're unsure Esurge is a good option at lower levels, though.
Legendary Shiz is offline   Reply With Quote
Old Jul 11, 2008, 06:08 PM // 18:08   #10
Jungle Guide
 
Join Date: Apr 2007
Default

If your domi is bad, maybe you shouldn't run a domi. Run a paragon or a signet mesmer or a smite monk or some other bitch position character.
Sun Fired Blank is offline   Reply With Quote
Old Jul 11, 2008, 06:28 PM // 18:28   #11
Wilds Pathfinder
 
Tearz1993's Avatar
 
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
Default

Quote:
Originally Posted by Snow Bunny
Assuming you don't take a smitemes
I think they don't want a smiter
Tearz1993 is offline   Reply With Quote
Old Jul 11, 2008, 06:39 PM // 18:39   #12
Jungle Guide
 
Join Date: Apr 2007
Default

Quote:
Run a paragon or a signet mesmer or a smite monk or some other bitch position character.
Anything else?
Sun Fired Blank is offline   Reply With Quote
Old Jul 11, 2008, 06:43 PM // 18:43   #13
Wilds Pathfinder
 
around's Avatar
 
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
Default

Cripshot is more strong and brave than that cheapass Burning Arrow crap.

PBlock is also strong and brave, but for a challenge, try running Glyph of Renewal mesmers. Haven't seen them for a LONG time.
around is offline   Reply With Quote
Old Jul 11, 2008, 06:57 PM // 18:57   #14
Forge Runner
 
FrAnt1c²'s Avatar
 
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
Default

Quote:
Originally Posted by Snow Bunny
I think that's what I was looking for.

We were originally running triple warrior with 2 telespikes, and it was working well (yes I know, abusing the shit out of it) but after the nerf we placed the player who Me/E's onto pblock and it was dreadful, and we succumbed to some hexway with condition overload.

But, considering that he's not exactly fit for the plock position, a good team template might look like this?

War
War
Me/E
Esurge
BA

I'm just looking to tweak the best way we can.
More like WS conjure derv and a magehunter as frontline imo, we run a powerblock instead of an E-surge as the derv has enough dmg/pressure.
FrAnt1c² is offline   Reply With Quote
Old Jul 12, 2008, 08:42 AM // 08:42   #15
Krytan Explorer
 
Join Date: Nov 2006
Default

Quote:
Originally Posted by spawnofebil
PBlock is also strong and brave, but for a challenge, try running Glyph of Renewal mesmers. Haven't seen them for a LONG time.
GoR is nice, but you lose the hardres on the mesmer.
Cass is offline   Reply With Quote
Old Jul 12, 2008, 09:04 AM // 09:04   #16
Wilds Pathfinder
 
Burton2000's Avatar
 
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
Default

Burning arrow is definatly a stronger option than cripshot at this moment in time. People don't split often so having the extra snare isnt going to be of much use over BA's very nice pressure in straight up 8v8.
Burton2000 is offline   Reply With Quote
Old Jul 12, 2008, 10:33 AM // 10:33   #17
Wilds Pathfinder
 
around's Avatar
 
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
Default

Quote:
Originally Posted by Cass
GoR is nice, but you lose the hardres on the mesmer.
I hear E/Rt's are good.

Either that or be strong and brave (like Arya) and run your hardres on your ranger.
around is offline   Reply With Quote
Old Jul 12, 2008, 10:38 AM // 10:38   #18
Krytan Explorer
 
red orc's Avatar
 
Join Date: Jul 2006
Default

After meating some pblock mesmers, I quickly changed my E/ to Mes/E.
The Icy shackles build should not have energy problems.
Once I did that I twicked it a little to have more fun:

Icy shackles, Blured vision, Freezing guast, Shard storm, Inspired hex, Revealed hex, Water attunment, res sig

Now I use the foe hexes against then. Doubleing my snares or chaining diversion with my mesmer.

It's been quite fun, I have to say.
red orc is offline   Reply With Quote
Old Jul 12, 2008, 10:51 AM // 10:51   #19
Forge Runner
 
FrAnt1c²'s Avatar
 
Join Date: Jan 2007
Location: Belgium
Guild: Legion Of Sacred Light [LSL]
Profession: Mo/
Default

Quote:
Originally Posted by Burton2000
Burning arrow is definatly a stronger option than cripshot at this moment in time. People don't split often so having the extra snare isnt going to be of much use over BA's very nice pressure in straight up 8v8.
with the FC snare mes as the current meta, cripshot is kind of overkill, BA is better for ganking and overall pressure.
FrAnt1c² is offline   Reply With Quote
Old Jul 12, 2008, 10:50 PM // 22:50   #20
Krytan Explorer
 
Join Date: Nov 2006
Default

Quote:
Originally Posted by spawnofebil
I hear E/Rt's are good.

Either that or be strong and brave (like Arya) and run your hardres on your ranger.
Then you lose the option of taking a Me/E fc water, which is another very popular template atm.

You don't have to defend yourself, I'm just pointing out why I think some build choices are being made.

Hardres on a ranger makes for a very poor split option; "brave" sure...
Cass is offline   Reply With Quote
Reply

Share This Forum!  
 
 
           

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump

Similar Threads
Thread Thread Starter Forum Replies Last Post
~Mesmer/Midline LF GvG Guild~ Dodo The Extinct Looking For Guild 0 Mar 08, 2008 07:11 PM // 19:11
ThisSuddenInjury Looking For Guild 0 Jan 20, 2008 08:46 AM // 08:46
Midline LF GvG Guild Dodo The Extinct Looking For Guild 0 Jan 03, 2008 09:36 PM // 21:36
Mesmer/Midline Looking for Guild Dodo The Extinct Looking For Guild 0 Dec 14, 2007 02:39 AM // 02:39
Midline aid build Winstar Gladiator's Arena 5 Sep 06, 2006 10:58 PM // 22:58


All times are GMT. The time now is 10:22 AM // 10:22.


Powered by: vBulletin
Copyright ©2000 - 2016, Jelsoft Enterprises Ltd.
jQuery(document).ready(checkAds()); function checkAds(){if (document.getElementById('adsense')!=undefined){document.write("_gaq.push(['_trackEvent', 'Adblock', 'Unblocked', 'false',,true]);");}else{document.write("